Project The Boy #2 : A Change of Plan
Hi guys!
Back with more Project The Boy update
only that I'm really late, you know how terrible it is to break your own plan, though it is better late than never ;)
Okay, now let's talk about what's going on with the project
First of all, there has been a change of plan! The original idea was to make an environtment with as many tools as I could possibly use. But then, I have this idea to release the model for everyone else to use to make profit with lowest budget possible. So, I decided to use Blender for most of the work, the models that are already finished will be remodelled, yay! (no)
Secondly, I've been playing around with Dualshock 4 and so far it's been interesting, though it's not mine. I borrowed my friend's. I made my own walking blueprint just so I could use the controller, even though there is nothing in the level yet. xD
Also, I've done several new models. Nothing much, as I've been really busy with another things. I can only work on this project for at least 3 days a week, and usually I only work for 5 hours a day. That's why the progress has been really slow. How I wish I could finish this a bit faster, I really want to see this project get finished real soon. :)
Modelling in blender is really interesting. Coming from blender, then migrated myself to maya, then came back to blender, I could feel huge differences. In blender, it feels less destructive, maybe It's just that I'm not really that good with maya yet, still have a lot to learn. My favourite thing in blender is the BoolTool feature. It's really good for quick and less destructive boolean operation but the lack of good topology made me stick with manually placing edge loops instead, though for some cases booltool could be really useful. I'm sure maya has this as well.
As I mentioned before, I have a plan to release most assets in this project for free! For use inside unreal engine 4 of course. But, I don't think I could release it on the marketplace as they don't allow free content. Maybe gumroad? We'll see.
I think that's all it for now.
Let's see whether that I'll make it to bring more update this sunday or nah.
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